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https://github.com/Octops/quake-kube.git
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Add ability to pass commands not in config yaml
This commit is contained in:
committed by
Chris Marshall
parent
e1ee91b4f7
commit
527087d394
@ -64,6 +64,7 @@ type Config struct {
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GameConfig `json:"game"`
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FileServerConfig `json:"fs"`
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ServerConfig `json:"server"`
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Commands []string `json:"commands"`
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Maps
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}
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@ -126,6 +127,9 @@ func writeStruct(v reflect.Value) ([]byte, error) {
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case Maps:
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data, _ := val.Marshal()
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b.Write(data)
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case []string:
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data := strings.Join(val, "\n")
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b.WriteString(fmt.Sprintf("%s\n", data))
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default:
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panic(fmt.Errorf("received unknown type %T", val))
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}
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@ -180,6 +184,7 @@ func Default() *Config {
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return &Config{
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FragLimit: 25,
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TimeLimit: metav1.Duration{Duration: 15 * time.Minute},
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Commands: []string{},
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GameConfig: GameConfig{
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Log: "",
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MOTD: "Welcome to Critical Stack",
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@ -22,6 +22,9 @@ server:
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hostname: "quakekube"
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maxClients: 12
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password: "changeme"
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commands:
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- seta g_inactivity 600
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- seta sv_timeout 120
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maps:
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- name: q3dm7
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type: FreeForAll
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@ -56,6 +59,8 @@ seta sv_allowDownload "0"
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seta sv_hostname "quakekube"
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seta sv_maxclients "12"
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seta rconpassword "changeme"
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seta g_inactivity 600
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seta sv_timeout 120
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set d0 "seta g_gametype 0 ; map q3dm7 ; set nextmap vstr d1"
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set d1 "seta g_gametype 0 ; map q3dm17 ; set nextmap vstr d2"
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set d2 "seta g_gametype 4 ; capturelimit 8 ; map q3wctf1 ; set nextmap vstr d3"
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